Joseph Riehl

Clients and collaborators

About

Howzit, my name is Joe Riehl. I grew up in the Pacific Northwest, hailing from Issaquah, WA, studied industrial design in Bellingham, then went looking for somewhere else: a working holiday and a start to a family in Brisbane, followed by two years in Honolulu with a brand new daughter. Every move made me better at seeing things from someone else's side, which turns out to be most of design. Now I'm back home near Seattle. I take pride in learning tools and mastering them. The tools can make almost anything fast now, so judgment is what matters most: knowing what's worth making, and who it's for.

What I enjoy is being useful: bringing value to those around me, making things people actually use and enjoy, that bring some feeling into their day or just make it a little easier. That's why this site covers a lot of ground: stores, fixtures, products, buildings, vehicles, and lately software, meaning the tools and agents that let one designer do a studio's work. They're different problems, but it's the same job. If you've got one worth solving, I'd love to work with you on it, or at least hear about it!

Skills

skills.md
  1. # skills.md
  2. > Joe Riehl. Designer, Seattle WA. Twenty-plus years, four disciplines, one way of working.
  3. ## Design
  4. - Industrial design, B.S. WWU 2008
  5. - Retail fixtures, displays and POP
  6. - Store-of-the-future experience strategy
  7. - Concept development from a brief
  8. - Spatial planning by zone
  9. - Brand integration in retail space
  10. - Concept through production handoff
  11. ## Visualization
  12. - Photoreal renderings, concept to marketing
  13. - Architecture, interiors, retail and product
  14. - 3D modeling at real scale
  15. - Lighting, materials and camera
  16. - Animation and real-time walkthroughs
  17. - VR and drone capture programs
  18. - 3D scanning: photogrammetry and splats
  19. - Post-production and compositing
  20. ## Fabrication
  21. - Dielines and contour-cut prep
  22. - Print mechanicals and large-format specs
  23. - BOMs and fixture pricing
  24. - Client CAD intake (SolidWorks, SketchUp)
  25. - 3D printing, from CAD to slicer to G-code
  26. - Woodworking and furniture building
  27. - Mechanical and automotive work
  28. - Most home projects: carpentry, installs, wiring
  29. ## Software and agents
  30. - Agent harnesses: skills, rules, checkpoints
  31. - Claude Code and Codex workflows
  32. - MCP bridges into design apps
  33. - Google Apps Script web apps
  34. - Python and Node tooling
  35. - Windows desktop apps (.NET, WPF)
  36. - React Native mobile prototypes
  37. - Static sites on Cloudflare
  38. - Local AI: Whisper, ComfyUI, local LLMs
  39. ## Leadership
  40. - Principal Designer, The Bernard Group
  41. - Built and ran a visualization team of five
  42. - Senior Associate, Ankrom Moisan
  43. - Mentoring interns with real ownership
  44. - Rolling out new tools to designers
  45. - Client presentations and reviews
  46. ## Tools
  47. - 3ds Max, Corona, V-Ray, Chaos Vantage
  48. - Unreal Engine 5, Cinema 4D, Blender
  49. - SketchUp, SolidWorks
  50. - Photoshop, Illustrator, InDesign
  51. - Marvelous Designer, Postshot, Meshy, ComfyUI
  52. - Claude Code, Codex, Apps Script
  53. - Slicers and G-code

Résumé

2022 – now

Principal Designer · The Bernard Group · Seattle, WA

Design and visualization for retail environments and brand experiences, from first sketch through fabrication. Lately also the studio's in-house toolmaker: agent pipelines that take a brief to finished renders.

2018 – 2022

Senior 3D Artist · Eight Inc. · Honolulu, HI

Pretty pictures of experiential design concepts for one of the studios behind the Apple Store.

2013 – 2018

Visualization Manager / Senior Associate · Ankrom Moisan Architects · Seattle, WA

Led a team of five 3D artists across three offices: renderings, animations and VR for design review, competitions and marketing.

2012 – 2013

Industrial Designer · Retail Logic · Brisbane, Australia

Retail and fixture design for the food and beverage world: Coles, Woolworths, Masterfoods, Diageo.

2011 – 2012

Industrial Designer · Built Design · Everett, WA

Products, tradeshow booths and fixtures for the outdoor industry: K2, Outdoor Research, Arc'teryx, MSR, Osprey.

2009 – 2011

Retail / Industrial Designer · Formfly Design @ Synsor · Everett, WA

Fixtures, kiosks and retail spaces for Microsoft, T-Mobile, Nintendo, Starbucks and friends.

2005 – 2008

The early years · Resolute Lighting · Avalanche Ranch Lighting · WWU

Custom light fixtures, a rustic-contemporary lighting line, and campus media design while finishing school.

2002 – 2008

B.S. Industrial Design · Western Washington University · Bellingham, WA

Where most of the personal work on this site was born.