​Joseph T. Riehl
Seattle, WA, USA
josephriehl@gmail.com


design philosophy:
Everything you need for great design surrounds you all the time; it's just a matter of identifying the problems, tapping into the appropriate resources, and knowing the proper tools to combine those resources in a clear and concise manner. I believe in adaptability and experimentation in order to stay relevant in a quickly changing ill-defined industry. 


Technical Knowledge:
OS: Windows, Mac
Surface Modeling: 3DS Max. Rhino, Sketchup

Rendering: V-ray, Maxwell, Corona, Octane, Fstorm,

Adobe Creative Suite: Photoshop, Illustrator, In-Design, Premiere, After Effects, Acrobat.

Microsoft Office Suite: Word, Excel, Outlook, Powerpoint, Sharepoint

Game Engines: Unreal Engine, Lumion, Enscape

VR Headsets: HTC Vive, Gear VR, Google Cardboard

Knowledgeable in Revit, Autocad, Catia, Solidworks, and Pro-Engineer

Commercially licensed FAA Drone Pilot


Work Experience:

10/2013-PRESENT: ANKROM MOISAN ARCHITECTS. SEATTLE,WA

www.ankrommoisan.com

Manages a team of 3 visualization artists , and creates sketches, renderings, animations, and immersive virtual reality experiences for a variety of projects ranging from concept design to high end marketing material.

10/2012-10/2014: RETAIL LOGIC

www.retaillogic.com.au

Worked as an Industrial Designer to create and present solutions for retail fixtures, spaces and store-in-store experiences.

9/2011-PRESENT: BUILT DESIGN. EVERETT, WA
www.builtdesign.com
Work on a design team to deliver creative solutions for retail fixtures and spaces, product design, brand strategy, and graphic design primarily for the outdoor industry. Clients include Outdoor Research, Arcteryx, Gore, Marmot, K2, Ride, MSR, GSI, Sealine, Sea to Summit, Contuor, and Osprey.


1/2009-9/2011: FORMFLY DESIGN @ SYNSOR CORP. EVERETT, WA
www.synsor.com | www.formflydesign.com
Worked on a design team of 4 to deliver creative solutions for retail fixtures, environments, point of purchase displays, kiosks, tradeshow spaces, and high end architectural visualizations. Clients included Kodak, Microsoft, T-mobile, AT&T, Verizon, Jamba Juice, Nintendo, Otterbox, Super Supplements, Alaska Airlines, Starbucks, Philips, Costco, and GE.


9/2007-6/2008: CENTER FOR INSTRUCTIONAL INNOVATION @ WWU. BELLINGHAM,WA
Worked on a team of 8 to facilitate first year teachers as a technology resource. Projects included short films, website creation, photography, and a small amount of exhibit design.


9/2005-9/2006: DESIGNER AT AVALANCHE RANCH LIGHTING COMPANY, BELLINGHAM, WA
www.avalanche-ranch.com
Worked as a designer on a variety of rustic style lighting products including an entirely new “contemporary/rustic” lighting series as well as a small line of furniture. Software used was primarily Adobe Photoshop, Illustrator and Rhinoceros 3.0 (with Bongo animation plugin)


Education:
9/2002-6/2008: WESTERN WASHINGTON UNIVERSITY, BELLINGHAM, WA
Bachelor of Science: Industrial Design

industrial designer architectural visualization artist from seattle, washington, specializing in photo realistic 3d images, animations, and virtual reality experiences